Gamereactor TV-teamet tog morgonflyget till trätänderna och njurpuddingens förlovade land för att bo på ett gammalt slottshotell, äta mängder av vinägerstrips samt träffa utvecklingsteamet bakom kommande rollspelsuppföljaren Ni no Kuni II: Revenant Kingdom. I denna intervju pratar vi bland annat med "product manager" Pierre Tartaix.
"We are trying to showcase three different parts of Ni no Kuni which are distinct in gameplay but completely intertwined in what you do and how this affects the rest of the game. So first we've got what I would call the classical RPG experience, so that's your very, very traditional Ni no Kuni gameplay where you roam into the cities, you talk to the NPCs, you get quests - side quests, main quests - you do stuff for people, you fight the enemies, we've got a brand new combat system. Eventually you just level up and get some more weapons, craft some weapons, craft some items, so it's a very complete overall RPG."